![]() If the choice between archetypes is very difficult, it is worth taking a cabin with an average parameters. Their speed still allows for unexpected maneuvers, which cargo craft cannot, and their power generation and carrying capacity are better than those of light ones. However, the price for this is low speed and large dimensions.īalanced cabins are multifunctional and allow for tasks of other archetypes. Their high rate of fire combined with their agility makes them ideal for sustained damage. Machine guns are good at close to medium range. Weapons are the necessary accessories every vehicle in Crossout needs. At the same time, they have great power, which allows you to install more propellers with less acceleration losses. Weapons are modules or items that can be mounted on vehicles and deal damage to enemy vehicles in Crossout. They have a large load capacity and maximum capacity, but generate less energy. Armored vehicles with such cabins are smaller and less noticeable, and a decent speed allows you to drive into the rear.Ĭargo cabins are the complete opposite of lightweight. They are designed to conduct a maneuverable battle without being exposed to fire. Lightweight cabins have a higher top speed, lighter weight and dimensions. Balanced ones are also divided into those that lean towards the light and those that lean towards the heavy. It depends on the tasks that the player sets before the craft.Ĭabins are conventionally divided into three archetypes: light, balanced (medium) and cargo (heavy). Based on this, you should decide in advance which cabin to choose for building an armored car. They, along with weapons, set the style of playing on an armored car. Cabs are the most basic building blocks of your armored vehicle.
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